(int x, int y) g() { return (0, 0); } () f() { var int i; var int var^ ptr = @i; var int? opt; var (int z)? opt1; var (int w)#[10] arr; ptr^ = 1; opt = none; if opt? == 1 {} opt1?.z; arr#[0].w = 1; g().x; if 1 != 2 {} if 10 > 1 {} :true or :false; if not 1 == 1 {} 1 == 2 or (:true and 1 == 1); var bool flag = :false; 1 == 2 or (flag == :true); }